Game Informer had these blog writing challenges where the subjects at hand were the perfect excuse to talk about my favorite game of all time for the third, fourth time without getting me or my readers bored due to the lack of innovation. I talked about it twice as a student for some presentations, first in 2012 and then in 2015, and by that time, I had thought I wouldn’t be using the game to convey any kind of message anymore. There hasn’t been a game I have mentioned more than Persona 4, if I am honest.
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